[Target] needs stomping
BountyHeadhuntersBounty Near Location
- Mission family
- Bounty
- Reputation faction
- Headhunters
- Contractor
- Headhunters
- Template type
- Bounty Near Location
- Reputation reward
- +50Headhunters · on completion
- Available in
- Pyro
// Requirements
Faction standing gates
- REQUIRES STANDING WITH:Headhunters
Required standing
- MIN:Jr. Contractor800 XP
- MAX:Elite Contractor95,250 XP
Reward drop chance
100%
Re-accept after abandon
Yes
Re-accept after fail
No
Cooldown after abandon
45m
Respawn cooldown
5m
Time to complete
12m
Instance lifetime
15m
Difficulty profile
- Mechanical skillEasy PvE only action3/5
- Mental loadMoments of concentration required4/5
- Risk of lossShip could get damaged Could lose cargo4/5
- Game knowledgeFlight mechanics fly dock quantum3/5
// Reputation path
Fastest grind · ~12 min · 2 runs
Or grind
Ranked by reputation per minute · runs assume starting from Neutral
// Briefing
Got a small fry who thinks they can hit the Headhunters and get away with it. So [Target] tried to knock over one of our stashes and think they can get away with it. Last we heard they were spotted around [Location]. We need someone to head over and send a very clear message who is the reigning power in the system. Do it quick and clean. Stows out.
Tokens like [Location] are filled in by the game when it instances this mission for a player.
// Blueprint rewards · 5 blueprints
On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.