Mission Tools

// Foxwell Enforcement · Combat

Orange Level Contract: Take Out Criminal Fleet

CombatFoxwell EnforcementShip Wave Attack Non Training
Mission family
Combat
Reputation faction
Foxwell Enforcement
Contractor
Foxwell Enforcement
Template type
Ship Wave Attack Non Training
Reputation reward
+200
Foxwell Enforcement · on completion
Available in
Stanton
Crusader (Stanton), ArcCorp (Stanton), microTech (Stanton), Hurston (Stanton)

// Requirements

Required standing
  • MIN:Sr. Contractor5,800 XP
  • MAX:Elite Contractor95,250 XP
Mission chain · 1 step (in order)
  1. 1Exciting New Opportunities with Foxwell Enforcement

Step 1 first; complete each before the next unlocks. The final step gates this contract.

Reward drop chance
100%
Re-accept after abandon
No
Re-accept after fail
No
Cooldown after abandon
1m
Respawn cooldown
10m
Time to complete
29m
Instance lifetime
5m
Difficulty profile
  • Mechanical skillHard PvE or Easy PvP action5/5
  • Mental loadExtremely hard to manage alone6/5
  • Risk of lossPlayer likely to die Ship too6/5
  • Game knowledgeExpert understanding FPS flight professions5/5

// Reputation path

// Briefing

It seems that a couple of different small-time gangs have decided to pool their resources and start doing coordinated attacks. Alone, they weren't much, but all together they're proving to be a serious threat that has to be dealt with. Recruit some backup you can rely on and the fly over to [Location]. Once you attack the initial gang members you find there, the other groups will arrive to support them. Make sure you wait around to take out all of them. Good luck, Eugene Walton Foxwell Enforcement 'Security, Your Way' Foxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives.

Tokens like [Location] are filled in by the game when it instances this mission for a player.

// Blueprint rewards · 6 blueprints

On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.