Red Lvl. Contract: Protect [Objects]
- Mission family
- Combat
- Reputation faction
- Foxwell Enforcement
- Contractor
- Foxwell Enforcement
- Template type
- Defend Destructible Entities
- Reputation reward
- +300Foxwell Enforcement · on completion
- Available in
- StantonCrusader (Stanton), ArcCorp (Stanton), microTech (Stanton), Hurston (Stanton)
// Requirements
- REQUIRES STANDING WITH:Foxwell Enforcement
- REQUIRES STANDING WITH:Foxwell Enforcement
- REQUIRES STANDING WITH:Foxwell Enforcement
- MIN:Head Contractor38,000 XP
- MAX:Elite Contractor95,250 XP
Step 1 first; complete each before the next unlocks. The final step gates this contract.
- Mechanical skillMultiplayer PvE or Expert PvP action6/5
- Mental loadInsane complexity NOT soloable7/5
- Risk of lossPlayer likely to die Ship too6/5
- Game knowledgePro understanding of optimal tactics6/5
// Reputation path
Ranked by reputation per minute · runs assume starting from Neutral
// Briefing
An emergency contract just came through about a gang of violent thugs wreaking havoc on one of our VIP clients’ infrastructures. If available, we need you to rush to [Location] and defend the client’s extremely valuable [Objects] at all costs. Foxwell is extremely aware of this group, so believe me when I say these pilots are not to be taken lightly. I strongly recommend that you arrange a <EM> highly competent backup force</EM> to fly with you to the site. If you manage to survive the encounter with the client’s property intact, we’re adding [Scrip Amount] MG Scrip any main contractor brave enough to take this job on. Stay safe, and good luck, Eugene Walton Dispatcher, Foxwell Enforcement 'Security, Your Way' Foxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives.
Tokens like [Location] are filled in by the game when it instances this mission for a player.
// Blueprint rewards · 6 blueprints
On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.