Simple Hit
BountyHeadhuntersBounty Near Location
- Mission family
- Bounty
- Reputation faction
- Headhunters
- Contractor
- Headhunters
- Template type
- Bounty Near Location
- Reputation reward
- +75Headhunters · on completion
- Available in
- Pyro
// Requirements
Faction standing gates
- REQUIRES STANDING WITH:Headhunters
Required standing
- MIN:Jr. Contractor800 XP
- MAX:Elite Contractor95,250 XP
Reward drop chance
100%
Re-accept after abandon
Yes
Re-accept after fail
No
Cooldown after abandon
45m
Respawn cooldown
5m
Time to complete
14m
Instance lifetime
15m
Difficulty profile
- Mechanical skillNormal PvE only action4/5
- Mental loadMoments of concentration required4/5
- Risk of lossShip could get damaged Could lose cargo4/5
- Game knowledgeStandard understanding FPS flight professions4/5
// Reputation path
Fastest grind · ~12 min · 2 runs
Or grind
Ranked by reputation per minute · runs assume starting from Neutral
// Briefing
Got another scumbag who needs their ticket punched. [Target] is just a low level thug who doesn't seem to learn. We've warned them to either throw in with us or move system, but they don't seem to be listening so we're out of patience. Head to [Location] and you should find [Target] flying around. Stows out.
Tokens like [Location] are filled in by the game when it instances this mission for a player.
// Blueprint rewards · 5 blueprints
On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.