Mission Tools

// Headhunters · Bounty

Target at [Location]

BountyHeadhuntersBounty Near Location
Mission family
Bounty
Reputation faction
Headhunters
Contractor
Headhunters
Template type
Bounty Near Location
Reputation reward
+50
Headhunters · on completion
Available in
Pyro

// Requirements

Required standing
  • MIN:Jr. Contractor800 XP
  • MAX:Elite Contractor95,250 XP
Reward drop chance
100%
Re-accept after abandon
Yes
Re-accept after fail
No
Cooldown after abandon
45m
Respawn cooldown
5m
Time to complete
12m
Instance lifetime
15m
Difficulty profile
  • Mechanical skillEasy PvE only action3/5
  • Mental loadMoments of concentration required4/5
  • Risk of lossShip could get damaged Could lose cargo4/5
  • Game knowledgeFlight mechanics fly dock quantum3/5

// Reputation path

// Briefing

There's a nest that needs to be taken out around [Location] that has been taken over by some squatters. We don't care about most of them, but word's gotten back to us that they're sheltering [Target] who has a long history of stealing Headhunter loot. Time's come to take them out. Word is that [Target] is in a ship, but may rely on the base's defenses to protect them, so be careful. You kill 'em, you get paid. You know, the usual. Stows out.

Tokens like [Location] are filled in by the game when it instances this mission for a player.

// Blueprint rewards · 5 blueprints

On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.