Mission Tools

// Foxwell Enforcement · Combat

Yellow Level Contract: Neutralize Shipjacking Gang

CombatFoxwell EnforcementShip Wave Attack Non Training
Mission family
Combat
Reputation faction
Foxwell Enforcement
Contractor
Foxwell Enforcement
Template type
Ship Wave Attack Non Training
Reputation reward
+100
Foxwell Enforcement · on completion
Available in
Stanton
Crusader (Stanton), ArcCorp (Stanton), microTech (Stanton), Hurston (Stanton)

// Requirements

Required standing
  • MIN:Jr. Contractor800 XP
  • MAX:Elite Contractor95,250 XP
Mission chain · 1 step (in order)
  1. 1Exciting New Opportunities with Foxwell Enforcement

Step 1 first; complete each before the next unlocks. The final step gates this contract.

Reward drop chance
100%
Re-accept after abandon
No
Re-accept after fail
No
Cooldown after abandon
1m
Respawn cooldown
5m
Time to complete
14m
Instance lifetime
5m
Difficulty profile
  • Mechanical skillHard PvE or Easy PvP action5/5
  • Mental loadMoments of concentration required4/5
  • Risk of lossPlayer might die Ship could explode5/5
  • Game knowledgeStandard understanding FPS flight professions4/5

// Reputation path

// Briefing

Okay, this might be a bit of stretch to do on your own, so if you got any favors to call in, it could be good to cash those chits now. There's a group of desperados striking delivery ships up and down this sector and we've been tasked with cleaning them up. Once your crew is ready, head over to [Location] and take the hostiles there down. Now, these bastards are a bit clever so they tend to split up into smaller packs. Make sure you wait around to clear every last one of them out. Good luck, Eugene Walton Foxwell Enforcement 'Security, Your Way' Foxwell Enforcement is a bonded security specialist licensed to operate throughout the UEE. We are always looking for new operators to join our family. If you or anyone you know is interested, please reach out to one of our contract representatives."

Tokens like [Location] are filled in by the game when it instances this mission for a player.

// Blueprint rewards · 6 blueprints

On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.