Crash some ships
- Mission family
- Bounty
- Reputation faction
- Headhunters
- Contractor
- Headhunters
- Template type
- Multi Kill Ship 2 Locations
- Reputation reward
- +300Headhunters · on completion
- Available in
- Pyro
// Requirements
- MIN:Veteran Contractor15,000 XP
- MAX:Elite Contractor95,250 XP
- Mechanical skillHard PvE or Easy PvP action5/5
- Mental loadMoments of concentration required4/5
- Risk of lossPlayer might die Ship could explode5/5
- Game knowledgeExpert understanding FPS flight professions5/5
// Reputation path
Ranked by reputation per minute · runs assume starting from Neutral
// Briefing
A lotta wannabe gangs have stepped to the Headhunters over the years thinking that they could force their way into the system. We're still here. They aren't. But it seems the survivors of these groups have decided to band together and try again. Guess some people never learn. Latest group hit a couple of our convoys while on supply runs. Shouldn't be a surprise that the Judge wants to stomp them out quick. We've learned they're out near [Location] and likely rearming for another attack. We want you to go there and make them wish they died with their old gang. Stows out
Tokens like [Location] are filled in by the game when it instances this mission for a player.
// Blueprint rewards · 7 blueprints
On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.