Wipe Out XenoThreat Servers
CombatHeadhuntersDestroy Items
- Mission family
- Combat
- Reputation faction
- Headhunters
- Contractor
- Headhunters
- Template type
- Destroy Items
- Reputation reward
- +1,500Headhunters · on completion
// Requirements
Required standing
- MIN:Veteran Contractor15,000 XP
- MAX:Elite Contractor95,250 XP
Re-accept after abandon
Yes
Re-accept after fail
No
Cooldown after abandon
45m
Respawn cooldown
5m
Time to complete
25m
// Reputation path
Fastest grind · ~3h 2m · 30 runs
Or grind
Ranked by reputation per minute · runs assume starting from Neutral
// Briefing
Something just fell into my lap that is way too good to pass up. XenoThreat's intelligence gathering is a bit of legend in the circles I run in and it turns out that they're storing a whole heap of their best intel at [Location]. Would be a shame if someone, say like you, were to go there and blow it all up, huh? -Stows out
Tokens like [Location] are filled in by the game when it instances this mission for a player.
// Reward pool · 0 blueprints
This contract isn't linked to a blueprint reward pool in the current game data — its rewards may be aUEC-only, faction reputation, or item drops outside the crafting system. If a patch wires it to a blueprint pool, this section will populate automatically.