Mission Tools

// Headhunters · Escort

Stop Attack at [Defend Location Wrapper Location]

EscortHeadhuntersDefend Location Space Hangar
Mission family
Escort
Reputation faction
Headhunters
Contractor
Headhunters
Template type
Defend Location Space Hangar
Reputation reward
+250
Headhunters · on completion

// How to unlock

Mission chain · 4 steps (in order)
  1. 1Yellow Level Contract: Stand Up to Aggressors
  2. 2Yellow Level Contract: Defend [Defend Location Wrapper Location]
  3. 3Orange Level Contract: Ship Protection Needed
  4. 4Orange Level Contract: Protect Our Client’s Interests

Step 1 first; complete each before the next unlocks. The final step gates this contract.

Resolved from career-rank & contract-prerequisite data.

// Requirements

Faction standing gates
  • REQUIRES STANDING WITH:Headhunters
  • REQUIRES STANDING WITH:Headhunters
  • REQUIRES STANDING WITH:Headhunters
  • REQUIRES STANDING WITH:Headhunters
Required standing
  • MIN:Sr. Contractor5,800 XP
  • MAX:Elite Contractor95,250 XP
Re-accept after abandon
No
Re-accept after fail
No
Cooldown after abandon
15m
Respawn cooldown
5m
Time to complete
1h 30m
Instance lifetime
20m

// Reputation path

// Briefing

Looking for someone who can not only dogfight but recruit others to the Headhunters cause. Our operations center at [Defend Location Wrapper Location], along with any ships going to and from it, are being targeted by hostile forces. We need support there pronto. Not gonna lie, but there’s lots of heat around there. That’s why you’ll need to be fully supplied and find some trustworthy friends to fly at your wing. When you get your crew together, head out there and I’ll update you if there’s any flare ups in the area that need your attention. This op needs to go off without a hitch, so I’m offering the main contractor a bonus [Scrip Amount] Council Scrip for a job well done. Stows out.

Tokens like [Location] are filled in by the game when it instances this mission for a player.

// Reward pool · 0 blueprints

This contract isn't linked to a blueprint reward pool in the current game data — its rewards may be aUEC-only, faction reputation, or item drops outside the crafting system. If a patch wires it to a blueprint pool, this section will populate automatically.