Mission Tools

// Headhunters · Combat

Take Out Citizens for Prosperity Fuel Supply

CombatHeadhuntersDestroy Items
Mission family
Combat
Reputation faction
Headhunters
Contractor
Headhunters
Template type
Destroy Items
Reputation reward
+200
Headhunters · on completion

// Requirements

Faction standing gates
  • MUST NOT BE ALIGNED WITH:Citizens For Prosperity
Required standing
  • MIN:Contractor2,200 XP
  • MAX:Elite Contractor95,250 XP
Re-accept after abandon
Yes
Re-accept after fail
No
Cooldown after abandon
45m
Respawn cooldown
5m
Time to complete
5m

// Reputation path

// Briefing

It seems like I can't go a day without waking up to one of my people bitchin' and moanin' about how hard Citizens for Prosperity is making their life. Eventually we're going wipe those do-gooders out of the system, but for now I'll settle for some peace and quiet. Go to [Location] and destroy the fuel stores CFP have got there. That should at least keep them out of our business for a bit. -Stows out

Tokens like [Location] are filled in by the game when it instances this mission for a player.

// Reward pool · 0 blueprints

This contract isn't linked to a blueprint reward pool in the current game data — its rewards may be aUEC-only, faction reputation, or item drops outside the crafting system. If a patch wires it to a blueprint pool, this section will populate automatically.