Treat yourself to a fight
BountyHeadhuntersBounty Near Location
- Mission family
- Bounty
- Reputation faction
- Headhunters
- Contractor
- Headhunters
- Template type
- Bounty Near Location
- Reputation reward
- +300Headhunters · on completion
- Available in
- Pyro
// Requirements
Faction standing gates
- REQUIRES STANDING WITH:Headhunters
Required standing
- MIN:Sr. Contractor5,800 XP
- MAX:Elite Contractor95,250 XP
Reward drop chance
100%
Re-accept after abandon
Yes
Re-accept after fail
No
Cooldown after abandon
45m
Respawn cooldown
5m
Time to complete
18m
Instance lifetime
15m
Difficulty profile
- Mechanical skillHard PvE or Easy PvP action5/5
- Mental loadMoments of concentration required4/5
- Risk of lossPlayer might die Ship could explode5/5
- Game knowledgeExpert understanding FPS flight professions5/5
// Reputation path
Fastest grind · ~1h 13m · 12 runs
Or grind
Ranked by reputation per minute · runs assume starting from Neutral
// Briefing
Another gang tried to make a move and carve out some territory for themselves. They failed but Headhunters don't forget. We've taken out most of them but one of the last members named [Target] has been spotted flying around [Location]. Odds are they're getting desperate, so don't underestimate them in the fight. You'll get paid when it's done. Stows out.
Tokens like [Location] are filled in by the game when it instances this mission for a player.
// Blueprint rewards · 7 blueprints
On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.