Wanted: [Target]
BountyHeadhuntersBounty Near Location
- Mission family
- Bounty
- Reputation faction
- Headhunters
- Contractor
- Headhunters
- Template type
- Bounty Near Location
- Reputation reward
- +600Headhunters · on completion
- Available in
- Pyro
// Requirements
Faction standing gates
- REQUIRES STANDING WITH:Headhunters
Required standing
- MIN:Veteran Contractor15,000 XP
- MAX:Elite Contractor95,250 XP
Reward drop chance
100%
Re-accept after abandon
Yes
Re-accept after fail
No
Cooldown after abandon
45m
Respawn cooldown
5m
Time to complete
25m
Instance lifetime
15m
Difficulty profile
- Mechanical skillNormal PvE only action4/5
- Mental loadLike spinning 10 plates at once5/5
- Risk of lossPlayer might die Ship could explode5/5
- Game knowledgeExpert understanding FPS flight professions5/5
// Reputation path
Fastest grind · ~3h 2m · 30 runs
Or grind
Ranked by reputation per minute · runs assume starting from Neutral
// Briefing
We got a greenlight to finally take out [Target]. They've been a pain in our ass ever since they came to the system a few years ago and it's finally time to take them out once and for all. We've gotten word that [Target] was spotted flying near [Location] and the Judge wants this handled now. Take 'em out. - Stows out.
Tokens like [Location] are filled in by the game when it instances this mission for a player.
// Blueprint rewards · 7 blueprints
On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.