Purge XenoThreat Servers
CombatHeadhuntersDestroy Items
- Mission family
- Combat
- Reputation faction
- Headhunters
- Contractor
- Headhunters
- Template type
- Destroy Items
- Reputation reward
- +3,200Headhunters · on completion
// Requirements
Required standing
- MIN:Elite Contractor95,250 XP
- MAX:Elite Contractor95,250 XP
Re-accept after abandon
Yes
Re-accept after fail
No
Cooldown after abandon
45m
Respawn cooldown
5m
Time to complete
35m
// Reputation path
Fastest grind · ~19h 16m · 191 runs
Or grind
Ranked by reputation per minute · runs assume starting from Neutral
// Briefing
I'm so mad right now I can barely see straight. A Headhunter who I thought I could trust just went over to the XenoThreat. Yeah, aliens killed your family. Shit sucks, but you don't turn your back on your people. To add insult to injury, the bastard gave XenoThreat a bunch of our intel. I have some other folks tracking the traitor down, but I need you to take care of wiping out the stolen data for me. It's being kept on servers at [Location]. -Stows out
Tokens like [Location] are filled in by the game when it instances this mission for a player.
// Reward pool · 0 blueprints
This contract isn't linked to a blueprint reward pool in the current game data — its rewards may be aUEC-only, faction reputation, or item drops outside the crafting system. If a patch wires it to a blueprint pool, this section will populate automatically.